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Keywords: interactive scene; multimedia design; multimedia applications evaluation; education; communication.

Abstract

We will introduce the reader to the basic desing of an interactive scene. In this paper, we show:

  1. How to build an interactive scene (from an hipothetic multimedia application) made from a non interctive scene (from a linear media, like a comic, a book, a film, etc.).
  2. The rules you must apply to get the final design.
  3. The educational and communicational consequences of using one kind of other of interactive zones on the screen. So, from them you can get a simple method to analize multimedia applications.
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